#include "PositionMoveState.h"

PositionMoveState::PositionMoveState(Ogre::Vector3 direct,float vel,float resist){
	this->direct = direct;
	this->vel = vel;
	this->resist = resist;
}

PositionMoveState::PositionMoveState(){

}

void PositionMoveState::setup(PositionMoveState* pms){
	this->direct = pms->direct;
	this->vel = pms->vel;
	this->resist = pms->resist;
	
}